SETTING THESAURUS

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HELPFUL TIP:

Settings should always be chosen with care. Consider the emotion you want your viewpoint character to feel and how setting choices, weather elements, and symbolism might build a specific mood in the scene, create tension and conflict, or even raise the stakes.
SIGHTS:
Rows of colorful machines with glossy pictures on the sides
Glowing screens, toggles, controls, buttons, and coin slots
A coin exchange machine
A ticket counter (if the arcade dispenses tickets for playing a game)
Thin patterned carpet or polished flooring
Power cords bundled along the walls behind the machines
Neon lights
A claw game filled with colorful stuffed toy prizes
Racing games with seats or stools
Dance pads for dance move games
Basketball games
Whack-a-mole games
Air hockey tables
Shooting games with mounted gun controls
Zombie or dinosaur killing games
Games based on popular TV shows, superheroes, or iconic animated characters
Dim lighting
A front counter with cheap prizes under glass (if tickets are exchanged for prizes)
A small concession area
Display cases for prizes
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SOUNDS:
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SMELLS:
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TASTES:
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TEXTURES AND SENSATIONS:
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POSSIBLE SOURCES OF CONFLICT:
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PEOPLE COMMONLY FOUND IN THIS SETTING:
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SETTING NOTES AND TIPS:
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SETTING DESCRIPTION EXAMPLE:
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TECHNIQUES AND DEVICES USED:
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DESCRIPTIVE EFFECTS:
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